Application

The Application is the entry point to your game. Normally your Application subclass would live in your main.cpp file, and your main() method would look something like:

    smlt::AppConfig config;  // AppConfig structure allows you to control system settings
    MyApplication app(config); // Instantiate your Application subclass
    return app.run(argc, argv);  // Run your application, returns 0 on success

Signals

The following signals are available for the Application class:

AppConfig

The AppConfig structure allows you to control a number of settings, in particular you can set the following: