Documentation

Learn Simulant

Everything you need to know to build games with Simulant

Environment Variables

These variables can be set at runtime (before init) to influence the behaviour of the engine.

  • SIMULANT_RENDERER - [gl1x|gl2x] This allows you to switch to another renderer. On Dreamcast only gl1x is available. This variable is useful for developing for Dreamcast compatibility.
  • SIMULANT_PROFILE - [1] Passing this will disable frame limiting and print engine profile stats on shutdown.